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GDevelop game tutorial for Season of Docs – project report

Back in August I was accepted to the first edition of the Season of Docs – Google’s program to connect open source software with technical writers. I was set to write a hyper-casual game tutorial...

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Gamedev.js Jam 2020 is on!

Something I have planned for a few years already finally got launched. Because of the global Covid-19 situation, I got the final motivational push to actually do it this year, but interestingly...

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Gamedev.js Jam 2020 post mortem

The first edition of the online Gamedev.js Jam ended about a week ago, so it’s time for a recap. Long story short: it went well, even better than I expected! You can read my announcement blog post for...

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Technical reviewing Polish translation of the Game Programming Patterns book

I still don’t know how exacly I ended up tech reviewing the book with C++ code in it, but this somehow happened, and I’m happy I was able to add another new “first-time” item to my technical...

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